State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · October 2022

Top 5 Tank Games Performance on Unified Platform in Middle East Q3 2022

Explore the performance of the top 5 tank games in the Middle East during Q3 2022, including trends in downloads, revenue, and active users.

Top 5 Tank Games Performance on Unified Platform in Middle East Q3 2022

Throughout Q3 2022, the top 5 tank games in the Middle East experienced varied performance metrics, including weekly downloads, revenue, and active users. Here, we provide an overview of each game's trends based on data from Sensor Tower.

War Machines: Tanks Battle Game from Wildlife Studios saw a fluctuating pattern in weekly downloads, peaking at around 21.7K in mid-July and declining to approximately 11.7K by the end of September. The game's weekly revenue exhibited a steady increase, reaching a high of approximately $15.9K in late August. Active users also showed a downward trend, dropping from around 60.7K at the start of the quarter to about 46.2K by the end.

Tank Stars by CASUAL AZUR GAMES experienced a decline in weekly downloads from approximately 18.3K in late July to around 3.9K by the end of September. Revenue trends for the game were relatively stable, with weekly earnings ranging between $913 and $1.4K. Active users for Tank Stars followed a downward trend, decreasing from around 85.7K in late June to about 49.3K by the end of September.

Mad Royale io – Tank Battle, also from CASUAL AZUR GAMES, showed a significant drop in weekly downloads from approximately 9K in late July to around 896 by the end of September. The game's weekly revenue was negligible, with only $2 recorded in the last two weeks of the quarter. Active users saw a similar decline, decreasing from about 14K in early August to around 2.9K by the end of September.

Massive Warfare: Tanks PvP War by TinyBytes had relatively stable weekly downloads, ranging from around 1.1K to 3.3K throughout the quarter. The game's weekly revenue varied, peaking at approximately $1.7K in late July. Active users for Massive Warfare remained consistent, fluctuating between about 10.5K and 14.8K over the quarter.

Finally, World of Tanks Blitz from Wargaming Group experienced stable weekly download numbers, hovering around 1.8K towards the end of the quarter. Weekly revenue for the game ranged from approximately $4.7K to $7.8K, while active users remained steady, varying between about 9.5K and 10.7K throughout the quarter.

These insights highlight the diverse performance of tank games in the Middle East during Q3 2022. For more detailed analytics and insights, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2022